ART 100 — INTRODUCTION TO ART
3 credits.
Seek answers to the fundamental question "What is art?" from multiple perspectives such as historical, theoretical, critical, conceptual, formal, and experiential. Develop visual literacy, sophisticated observational skills and a formal language to assist in the interpretation of objects and experiences in the context of art. Through both theory and practice, develop an understanding of the ways artists arrive at the ideas that inform their creative processes. Includes a survey of developments in art media and looks broadly at art movements, trends and styles throughout history and in varied world cultures.
ART 102 — TWO-DIMENSIONAL DESIGN
3 credits.
Provides an introduction to the fundamentals of two-dimensional design. Develop a clear understanding of visual communication through problem-solving and formal and conceptual experimentation. Learn the elements and principles of design and manipulate those using analog and digital processes. Introduction to the Adobe Creative Suite of products, including InDesign, Illustrator, and (to a lesser degree) Photoshop. Serves as an introduction to professional presentation skills and techniques to hone craftsmanship.
ART 104 — THREE-DIMENSIONAL DESIGN
3 credits.
Applying design principles to 3-D investigations. Lectures, studio exercises, discussions.
ART 107 — INTRODUCTION TO DIGITAL FORMS
3 credits.
An introduction to a range of digital media techniques for artists and designers, including digital imaging, vector graphics, web design and 3D digital modeling. Emphasis on creative development along with technical skill building.
ART 108 — FOUNDATIONS OF CONTEMPORARY ART
3 credits.
Artists' formal, technical and expressive concerns; the principal ideas of movements which have significantly influenced the major tendencies in contemporary art.
ART 112 — DRAWING I
3 credits.
To develop perceptions, use of perspective, line, light and dark, development of space, and expressive qualities in drawing.
ART 176 — DIGITAL PHOTOGRAPHY FOR NON-ART MAJORS
4 credits.
Introduction to tools, techniques and concepts of digital photography, with an emphasis on the workflow beginning with composition and image capture, to digital manipulation and enhancement, to the end goal of print or online publication. Develop a robust fundamental skill set in digital photography through lectures, readings, discussions, practical instruction, instructor review and group critiques.
ART 208 — CURRENT DIRECTIONS IN ART
3 credits.
Examination of current artists' motivations, intentions, and processes and their relationship to general developments in contemporary art.
ART 212 — DRAWING METHODS & CONCEPTS
3 credits.
Explore the drawing process through projects that address one or more formal, technical, and/or conceptual issues. The concept of drawing as a vehicle for conveying ideas will be addressed through the study of composition, illusional space, perspective and proportion, and the analysis of form.
ART 214 — SCULPTURE I
4 credits.
Introduction to techniques and basic sculpture concepts to provide a survey of sculpture studio practices.
ART 222 — INTRODUCTION TO PAINTING
3-4 credits.
Introduction to various technical processes and aspects of painting. Studio practice, lectures, discussions, and critiques.
ART 224 — CERAMICS I
4 credits.
Properties of clay and fundamentals of forming; hand-building, throwing, slip-casting, press molding; with emphasis on individual form concepts. Glazing, decorating, firing techniques including reduction, oxidation and primitive methods.
ART/DS 226 — TEXTILE DESIGN: OFF-LOOM CONSTRUCTION
3 credits.
Studio design problems in two and three dimensional off-loom constructions; off-loom weaving, looping, and knotting; historical reference and contemporary application.
ART/DS 229 — TEXTILE DESIGN: WEAVING I
3 credits.
The relationship of hand weaving to textural surfaces and sculptural forms are examined through the study of problems including structure, pattern, composition, and additional conceptual technical possibilities. Content is explored in the development of individual direction and in relationship to the discussion of historical and contemporary textiles and other works of art. Pursue an advanced investigation of concept and technique of hand-woven cloth.
ART 232 — LIFE DRAWING I
4 credits.
Anatomical structure and intrinsic forms involved in drawing from different models. Development of technical control in a range of media.
ART 236 — BASCOM COURSE
3 credits.
A low-enrollment course developing skills in critical reading, logical thinking, use of evidence, and use of library resources. Emphasis on writing in the conventions of specific fields.
ART 242 — WATERCOLOR I
3-4 credits.
Painting with watercolor and mixed media on paper. Experimental and traditional uses of the media will be explored, emphasizing drawing, composition, and imagination. Field trips.
ART 244 — ART METAL I
3-4 credits.
Basic jewelry techniques; metal fabrication dealing with piercing, soldering, forming.
ART 302 — COLOR
4 credits.
Color phenomena and visual perception as applied in art problems. Lectures, readings in theory, philosophy, and history of design.
ART 306 — RELIEF PRINTMAKING
3-4 credits.
Woodcut, collage print, linoleum cut, and wood engraving; color printing. Studio practice, lectures, discussion, critiques.
ART 307 — MAKING COMICS 1
4 credits.
An introduction to making comics as both a subject and means of academic inquiry. This is a rigorous class and the workload is substantial. Students will learn a variety of ways of making pictures and stories using materials that will vary over the course of the semester. Final project will be an original, reproducible, handmade book of at least 32 pages, based on the stories or comics or characters created during the semester. No previous drawing experience necessary, but must be eager to draw seven days per week throughout the duration of the course.
ART 309 — DIGITAL ART AND CODE
4 credits.
An introduction to the principles of computer coding in a visual context. Course emphasizes the production of graphical and interactive output delivered on a screen.
ART 312 — INTERMEDIATE DRAWING I
3-4 credits.
The exploration of conceptual drawing in various media. Emphasis on conceptual/formal solutions.
ART 314 — SCULPTURE II
4 credits.
Continued investigation in sculpture studio practices with an emphasis on developing concepts and technique.
ART 316 — LITHOGRAPHY
4 credits.
Direct drawing on stone with crayon and tusche, transfer techniques, color processes; studio practice, lectures, discussions, and critiques.
ART 318 — INTRODUCTION TO VIDEO, PERFORMANCE & INSTALLATION ART
4 credits.
An introduction to time-based art forms including video, installation, and visual art performance.
ART 322 — INTERMEDIATE PAINTING I
4 credits.
Development of technical processes, concepts, historical continuity. Study and application of various media of oils, acrylics, collage materials.
ART 324 — CERAMICS II
4 credits.
Continued investigation into forming; hand-building, throwing, slip-casting, press molding; with emphasis on individual form concepts. Glazing, decorating, firing techniques including reduction, oxidation and primitive methods.
ART 326 — ETCHING
4 credits.
Introduction to intaglio printmaking techniques. Studio problems in platemaking and printing.
ART 332 — LIFE DRAWING II
4 credits.
Further investigation into anatomical structure and intrinsic forms involved in drawing from different models. Development of concepts and technique.
ART 333 — INTRO TO RESPONSIVE WEB DESIGN
4 credits.
Introduction to user-centered, responsive web design for mobile, tablet, and laptop. Write HTML, CSS, and Javascript directly to design and develop fully responsive websites.
ART 334 — WOOD WORKING
3-4 credits.
Exploration of wood as a medium for constructing creative and functional three-dimensional forms.
ART 336 — SERIGRAPHY
3-4 credits.
Materials and techniques of silk screen process; silk screen as a fine art form.
ART 338 — SERVICE LEARNING IN ART
2 credits.
Students discuss community-based practices in the field, and will work with a community partner in an art-related capacity.
ART/DANCE 341 — SOUND DESIGN FOR THE PERFORMING AND VISUAL ARTS
3 credits.
Production of audio soundtracks to complement the work of artists. The relationship of sound and music to dance, video, film, computer art, and other interdisciplinary forms.
ART 342 — WATERCOLOR II
4 credits.
Continued investigations in watercolor and mixed media works on paper with goal of development of concepts and technical skill.
ART 343 — METAL FABRICATION AND WELDING IN SCULPTURE
3-4 credits.
Reviews common welding and metal fabrication techniques available to artists, including various welding processes, brazing techniques, torch work, cutting devices, bending methods, and finishing techniques. Mild steel will be the primary material of exploration.
ART 346 — BASIC GRAPHIC DESIGN
4 credits.
Introduces the basic principles of graphic design. Develop an initial understanding of formal, conceptual, and technical aspects of the field. Emphasis will be given to the importance of working process, presentation and craftsmanship.
ART 348 — INTRODUCTION TO DIGITAL PRINTMAKING
4 credits.
Provides students with fundamental skills in combining had printed and digital output. Hybrid print integrates laser plate, monoprint, collograph, stencil, stamping, and embossment with inkjet output. Focuses on enhancement of digital output through integration of hand printed elements.
ART 354 — GLASSWORKING
4 credits.
Glassworking toward a personal concept of material.
ART 356 — CODING FOR GRAPHIC DESIGN
4 credits.
Explore the aesthetic of computational graphic design and typography with physical interaction, sound, data, and digital fabrication.
ART/THEATRE 366 — STAGE LIGHTING I
3-4 credits.
Application of lighting design to the stage and natural environment. Color principles, lighting instruments, and control equipment. Production participation and labs.
ART/THEATRE 372 — SET DESIGN I
3 credits.
Principles of composition, scale, perspective, and color applied to the stage; production of ground plans, elevations, sketches, and models.
ART 376 — PHOTOGRAPHY
3-4 credits.
Techniques, philosophies, and concepts in photography as an art form. Emphasis on personal expression and relationship to other media.
ART 393 — INTERNSHIPS IN ART
1 credit.
This online course allows students who have found outside art-related internships to earn academic credit in connection with their work experience.
ART 409 — DIGITAL FABRICATION STUDIO
4 credits.
Introduction to the practice and application of digital fabrication technologies in an artistic context with an emphasis on extending and integrating with traditional material approaches to art production. Includes theoretical readings devoted to the implications of digital and machine technologies on art practice.
ART 414 — ART FOUNDRY
3 credits.
Traditional and nontraditional methods of fine art foundry.
ART 428 — DIGITAL IMAGING STUDIO
4 credits.
Explore current and historical practices in the digital fine arts while refining conceptual and technical understanding of digital art forms as powerful tools for generating and communicating images and ideas. Students will create and manipulate both static and moving imagery, with implications for digital drawing, painting, print-making, video editing/post-production, and narrative or non-narrative 2D animation in a fine art context.
ART 429 — 3D DIGITAL STUDIO I
4 credits.
Introduction to three-dimensional modeling in the computer, in particular the use of 3D digital models for the creation of images and objects.
ART 438 — HISTORY OF GRAPHIC DESIGN AND TYPOGRAPHY
3 credits.
Examines the major developments in graphic design and typography as the fields slowly emerged and began to define themselves during the 19th, 20th, and 21st centuries.
ART/DANCE 441 — ADVANCED SOUND DESIGN
3 credits.
Advanced instruction in the production of sound tracks to complement the work of artists in dance, video, film, computer art and other interdisciplinary forms.
ART 442 — ICONS, SYMBOLS, AND PICTOGRAMS
4 credits.
Addresses basic visual communication principles that include semiotics, gestalt, form, and context, and applies them to the design of icons, symbols, and pictograms. Cultural, psychological, social, and historical interpretations of these forms are analyzed through design projects, readings, discussion, and research.
ART 443 — GRAPHIC DESIGN FOR EXHIBITIONS
4 credits.
Provides an introduction to exhibition design from spatial typography, posters, banners, and wayfinding to online exhibition design, including virtual reality for the Web.
ART 446 — ARTISTS' BOOKS
4 credits.
The multiple and sequential visual imagery of the non-printed book, including its design and creation.
ART 448 — SPECIAL TOPICS
1-4 credits.
Various beginning-level special topics courses in Art.
ART 452 — INTERMEDIATE PAINTING: NEW FIGURATION I
4 credits.
The human figure as a source for creative and independent viewpoints in painting and other media. Students work together in the painting studio from a live model and from other figural sources.
ART 454 — NEON: LIGHT AS SCULPTURE
4 credits.
Introduction to light as sculptural medium including techniques for creating art using luminous tubes.
ART 456 — ILLUSTRATION
3 credits.
Practice of illustration for commercial printing.
ART 458 — GRAPHIC DESIGN FOR BRANDING AND IDENTITY
4 credits.
This is an advanced graphic design course with an emphasis on corporate brand identity development. Topics can include mark development, product packaging, marketing and advertising collateral, web branding, and broadcast advertising development. Special attention is given the application of semiotics and other forms of basic communication theory to the design process.
ART 463 — INFORMATION GRAPHICS
4 credits.
This course examines the theory and practice of visual representation of information. Students will learn to create effective and illuminating graphical displays of data based on four basic formulations -- location, time, category, hierarchy, and index.
ART 465 — GRAPHIC DESIGN FOR PACKAGING
4 credits.
Defines the role of packaging in product identification, presentation, and production. The unique challenges of adapting typography, illustration, design and materials to three-dimensional forms are explored. Research includes marketing objectives, structural integrity and display aesthetics.
ART 466 — PAPERMAKING: HISTORY, ELEMENTS AND TECHNIQUES
4 credits.
Investigation and explanation of papermaking by hand as it relates to printmaking, drawing, and sculpture. History of papermaking stressing the last hundred years. Techniques of the craft, traditional sheet forming and use of paper pulp as pure plastic material with same educational goals as metal, ceramics, and wood.
ART 467 — GRAPHIC DESIGN FOR POSTERS
4 credits.
Examines the design of posters as a mode of communication. Students will learn to create effective combinations of words and images that mobilize principles of composition, perception, and rhetoric. Projects will encourage students to further explore graphic design as a means of communication, artistic expression, and information organization.
ART 469 — INTERDISCIPLINARY STUDIES IN THE ARTS
1-4 credits.
Guest artists will offer interdisciplinary courses on topics appropriate to their specializations.
ART 470 — SPECIAL TOPICS IN 4D ART
3-4 credits.
Topics courses exploring historical, theoretical and studio components surrounding time-based art forms including digital animation, video, installation, and visual art performance.
ART 476 — INTERMEDIATE PHOTOGRAPHY
4 credits.
Introduction to more advanced printing techniques, large format camera, critical analysis, and discussion of history of photography and current trends.
ART 506 — ADVANCED RELIEF PRINTMAKING
4 credits.
Emphasis on color problems, surface qualities; studio practice, discussion, critiques.
ART 507 — MAKING COMICS 2
4 credits.
Builds on the work begun in Making Comics 1. Students will already be comfortable working on deadline, with applying previous comics-making experience to a variety of story styles, both fictional and non-fictional, and with using a variety of materials. This class is just as rigorous and demanding as Art 307. You'll be required to write and draw in your journal every day. Homework is substantial. Students will finish a 3-4 page comic strip each week, even when feeling uninspired. Readings will include more long-form comics. Students will identify a theme present in their own work to be explored through drawing and writing. In the last part of the semester, students will create a 'zine with a focused narrative. It will be an original, reproducible, handmade book of at least 32 pages, comprised of both visual and written elements. Everything created will be drawn, painted and written by hand.
ART 508 — COLLOQUIUM IN ART
1 credit.
Prominent artists, curators critics present their work through lectures and visual presentations.
ART 511 — ART PERFORMANCE
3-4 credits.
An exploration of art genres that often incorporate a form of time-based performance, including but not limited to elements found in theater, dance, music, spoken word/poetry, etc.
ART 512 — ADVANCED DRAWING I
4 credits.
Advanced level drawing course taught in a structured format where students work on various problems/issues in drawing.
ART 514 — ADVANCED SCULPTURE WORKSHOP 1
4 credits.
Instruction in the use of various materials as required by the individual in terms of the formal and conceptual basis of the work. Emphasis on independent research and development of studio projects.
ART 516 — ADVANCED LITHOGRAPHY
2-3 credits.
Development of advanced concepts and techniques in lithography, to include drawing on stone with crayon and tusche, transfer techniques, color processes; studio practice, lectures, discussions, and critiques.
ART 518 — ARTIST'S VIDEO
4 credits.
Principles and techniques in video art.
ART 521 — INSTALLATIONS AND ENVIRONMENTS
4 credits.
Studio projects in site-specific art making supplemented by readings and examples of relevant contemporary artists' work.
ART 522 — ADVANCED PAINTING I
4 credits.
Technical processes; emphasis on personal expression, concepts, in various approaches to painting.
ART 524 — ADVANCED CERAMICS I
4 credits.
Thrown and hand-built forms, clay bodies, glazes, firing, general studio procedure; emphasis on development of personal concepts.
ART 525 — ADVANCED TYPOGRAPHY
4 credits.
An advanced investigation of typography for visual communication and expression. Emphasis is placed on the analysis of meaning as conveyed through, materials, technology, and design. Projects are experimental and are designed to challenge you to expand your understanding of the function typography plays in design, art, and culture.
ART 526 — ADVANCED ETCHING/INTAGLIO
4 credits.
Research in advanced intaglio techniques. Color printing.
ART 528 — DIGITAL INTERACTIVE STUDIO
4 credits.
Concepts and techniques of digital interactive art with an emphasis on physical interaction.
ART 529 — 3D DIGITAL STUDIO II
4 credits.
Intermediate/advanced class covering the theory and practice of 3D digital modeling and animation software as a tool for making art.
ART 531 — SCREEN PERFORMANCE
3-4 credits.
Focuses on performance made for the screen including first person narrative, spoken word, video dance, fictional cinema, experimental documentary and other forms of mediated performance practice.
ART 532 — ADVANCED LIFE DRAWING I
4 credits.
Further examination of the percepts of drawing with the human figure. Emphasis on formal elements. Problems of structure. Intense studio practice working from the model.
ART 534 — ADVANCED WOOD WORKING
4 credits.
Development of advanced concepts and techniques in wood-based functional and/or fine art forms.
ART 536 — ADVANCED SERIGRAPHY
4 credits.
Development of advanced concepts and techniques using silk screen processes to create fine art forms.
ART 542 — ADVANCED WATERCOLOR I
4 credits.
Transparent and opaque watercolor media; studio practice, critiques, field trips.
ART 544 — ADVANCED ART METAL I
4 credits.
Advanced techniques in creating functional and/or fine art metal objects.
ART 546 — GRAPHIC DESIGN FOR PUBLICATIONS
4 credits.
Covers the theory and practice of designing newspapers, magazines, books, and other narrative forms. Emphasis will be placed on advanced typographic theory, and advanced digital and manual production skills.
ART 548 — SPECIAL TOPICS: ADVANCED LEVEL
1-4 credits.
Topical courses in art at an advanced level.
ART 552 — ADVANCED PAINTING: NEW FIGURATION II
4 credits.
Advanced work in depicting the human figure as a source for creative and independent viewpoints in painting and other media.
ART 554 — ADVANCED GLASSWORKING
4 credits.
Advanced concepts and techniques in fine art glass.
ART 556 — GRAPHIC DESIGN FOR INTERACTIVE MEDIA
4 credits.
Explore creative visual interface and interactive storytelling for the Web.
ART 558 — PRODUCT DEVELOPMENT FOR GRAPHIC DESIGN
4 credits.
Focuses on developing an understanding of design processes through the utilization of specific fabrication materials and methods. Experience is gained in giving form to objects and products. Prototyping techniques and digital design tools will be explored. In addition, investigates the movements in the history of product design and the development of materials, production, technologies, consumption and other social and cultural concerns that impact the field. A special focus on the identification and use of sustainable materials and processes.
ART 560 — GRAPHIC DESIGN SENIOR THESIS PROJECT AND EXHIBITION
4 credits.
A capstone experience for seniors in the Graphic Design Program. A hybrid of studio and seminar, course work will combine inquiry, research, creative problem-solving, and design prototyping. Students will use research to launch a comprehensive graphic design thesis project which will be exhibited at the end of the term.
ART 563 — GRAPHIC DESIGN FOR GAMES
4 credits.
Game design is a subdiscipline in which graphic designers create meaningful play and interactive experience through words, images, structure, process, and the study of user experience. This course, which explores both digital and non-digital games, aims to provide you with a critical vocabulary and historical context for analyzing games, as well as the skills and techniques necessary to incorporate game design into your ongoing design practice.
ART 564 — GRAPHIC DESIGN FOR ACCESSIBILITY
4 credits.
An introduction to designing for accessibility and inclusion including visual design research, design thinking, and digital fabrication.
ART 565 — TYPEFACE DESIGN
4 credits.
Examine conceptual and technical processes used for designing fonts and typefaces in a digital environment.
ART 568 — MOTION TYPOGRAPHY
4 credits.
Examines conceptual and technical processes used setting type in motion in a digital environment using digital video, computer graphic, and digital photo technologies. Students must take ART 107 and ART 346 prior to enrolling in this course.
ART 570 — ADVANCED TOPICS IN 4D ART
3-4 credits.
Topics courses exploring advanced concepts in historical, theoretical and studio practices in the discipline of time-based art forms, including but not limited to: digital animation, video, installation, and visual art performance.
ART/THEATRE 572 — SET DESIGN II
3 credits.
Historical survey of visual theatre, painting, and architectural styles adapted to various dramatic forms. Application of design elements and styles to contemporary theatre productions.
ART 575 — USER EXPERIENCE FOR GRAPHIC DESIGN
4 credits.
A project-based introduction to the examination of user experience, and is oriented toward practical methods for approaching a design problem. The focus of the course is to develop conceptual design based on the needs of users. Students will receive grounding in user research methods, design sketching, and design validation.
ART 576 — ADVANCED PHOTOGRAPHY
4 credits.
Emphasis on advanced techniques, color, personal concepts and expression, criticism, communicative potential of photography.
ART 608 — INTERDISCIPLINARY CRITIQUE IN THE VISUAL ARTS
3 credits.
Group critique for advanced students working in the various disciplines of the visual arts.
ART 612 — ADVANCED DRAWING II
3-4 credits.
Continuation of advanced level drawing. Focus on advanced techniques and conceptual development in conversation with contemporary drawing practices.
ART 614 — ADVANCED SCULPTURE WORKSHOP 2
3-4 credits.
Continuing instruction in the use of various materials as required by each student in terms of the formal and conceptual basis of their work. Emphasis on the development of individually directed studio projects, professional art practices, and preparing work for exhibition.
ART 622 — ADVANCED UNDERGRADUATE PAINTING WORKSHOP
3 credits.
Continuation of 522. Entrance is by consent through competitive portfolio review, held in the final week of the fall and spring semesters. Qualified applicants will have completed Art 222, 322, and at least one of the following: Art 312, 332, 342, 452, 512, 522, 542; or have transferred equivalent coursework. Not open to graduate students.
ART 624 — ADVANCED CERAMICS II
4 credits.
Advanced concepts and practices using clay/ceramics to create fine art objects.
ART 629 — 3D DIGITAL STUDIO III
4 credits.
An advanced project based class in 3D Digital Animation. Students will complete a single major animation project based on their own proposal as approved by the instructor.
ART 632 — ADVANCED LIFE DRAWING II
3-4 credits.
Advanced work and examination of the percepts of drawing with the human figure. Emphasis on conceptual development in conversation with contemporary life drawing practices.
ART 636 — COMPUTER AUGMENTED PRINTMAKING
4 credits.
Advanced computer imaging for printmaking. Emphasis is on self-initiated projects that combine printmaking or photographic techniques with digital output.
ART 642 — ADVANCED WATERCOLOR II
4 credits.
Advanced concepts and processes in transparent and opaque watercolor media.
ART 644 — ADVANCED ART METAL II
4 credits.
Further advanced study in the art of metalsmithing.
ART 656 — DESIGN PORTFOLIO AND PROFESSIONAL PRACTICE
4 credits.
Advanced level graphic course designed to prepare senior level students for entrance into the design profession. Portfolio and resume preparation will be the primary emphasis. Legal and professional practice topics also will be addressed.
ART 663 — GRAPHIC DESIGN PRACTICUM
2 credits.
Gives students direct experience in the field of graphic design by working on actual client-based projects. Projects vary each term, and include both on and off campus clients. The course operates as professional design studio doing work for university, local and regional clients.
ART 699 — INDEPENDENT STUDY
1-3 credits.
Independent undergraduate work in advanced area of study under direction of art faculty.
ART 700 — INTRODUCTION TO GRADUATE STUDIES IN ART
3 credits.
Introduction to graduate study in art. Will explore the relationships between the contemporary art world, research and studio practice, theoretical issues, and education in the arts. Also addresses building and sustaining a career in the arts.
ART 722 — GRADUATE PAINTING I
2-3 credits.
Graduate level instruction in all painting media.
ART 726 — GRADUATE INTAGLIO PRINTMAKING I
2-3 credits.
Graduate level investigations of advanced intaglio methods; exploration toward an individual and mature imagery in graphics materials.
ART 736 — GRADUATE GRAPHICS WORKSHOP I
2-6 credits.
Graduate level study in advanced graphics media. Emphasis on development of personal concepts.
ART 740 — INTERDISCIPLINARY GRADUATE CRITIQUE
1 credit.
Present studio research to peers and faculty and engage with collaborative audience representing multiple artistic disciplines. Provides a holistic understanding of the creative process as it relates to practice and research. Diverse array of skills-sets and the opportunity to influence and enhance the creative process strengthening abilities in performing analysis and critical inquiry into practice and research.
ART 908 — SEMINAR-ART
3 credits.
Special topics in grad-level seminars.
ART 912 — ADVANCED RESEARCH-DRAWING
1-4 credits.
Graduate level instruction in all drawing media processes.
ART 914 — ADVANCED RESEARCH-SCULPTURE
1-4 credits.
Graduate level instruction in all sculpture processes.
ART 922 — ADVANCED RESEARCH-PAINTING
1-4 credits.
Graduate level instruction in all painting processes.
ART 924 — ADVANCED RESEARCH-CERAMICS
1-4 credits.
Graduate level instruction in all ceramics processes.
ART 944 — ADVANCED RESEARCH-ART METAL
1-4 credits.
Graduate level instruction in metalsmithing.
ART 996 — ADVANCED RESEARCH-GRAPHICS
1-4 credits.
Graduate level instruction in all printmaking and photography processes.
ART 999 — INDEPENDENT STUDY
1-4 credits.
Independent graduate work in advanced area of study under direction of art faculty.